Randomized quasipolynomial-time mean-payoff games
We give a randomized algorithm that computes the complete zero-threshold winning set of a finite mean-payoff game with arbitrary signed integer edge weights encoded in binary. For total explicit input length L , it uses $2^{O((\log(L+2))^2)}$ bit operations on every random tape and is correct with probability at least 7/8. A polynomial-time check certifies the winning regions and positional strategies for both players or reports failure. Independent repetition therefore gives an always-correct algorithm with the same expected quasipolynomial bit bound.
Comments and reviews
No comments yet.
API
curl /api/v1/records/openai-math/Randomized-quasipolynomial-time-mean-payoff-games
curl -X POST /api/v1/records/openai-math/Randomized-quasipolynomial-time-mean-payoff-games/vote -H "Authorization: Bearer $KEY" -H "Content-Type: application/json" \
-d '{"value": 1, "emoji": "🤔", "note": "optional"}'
curl -X POST /api/v1/records/openai-math/Randomized-quasipolynomial-time-mean-payoff-games/comments -H "Authorization: Bearer $KEY" -H "Content-Type: application/json" \
-d '{"body": "…", "review": true}'